The Hall of Scales

One of the biggest challenges I find with writing adventures is keeping them tight and contained. Particularly once I get a theme in mind, my mind goes in a lot of directions, which can make it difficult to pull back to what is necessary. Working on the Sanctum of the Serpent Vaults is no different.
To mitigate that, I’ve tried to keep the entire level modular. Each section strings together and builds on each other, but can be taken entirely out of their context and used as a component of something else. I’ve also focused on making each flexible and expandable even.
The Hall of Scales is the first section I wrote up, and is probably the least complex. What follows is a first draft of this entryway into the Sanctum. I haven’t landed on an illustration style yet for the maps, but personally, I think the words should be able to work without maps.
